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Defenses
e.g. natural armor
e.g. 18d10 + 36
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Animated Statues
Antimagic Susceptibility. The statue is Incapacitated while in the area of an antimagic field created by a magical effect. If targeted by dispel magic, the statue must succeed on a Constitution saving throw against the caster’s spell save DC or fall unconscious for 1 minute.
False Appearance. If the statue is motionless at the start of combat, it has advantage on its initiative roll.
Actions
Multiattack.. The statue makes two melee attacks or two ranged attacks.
Slam. Melee Weapon Attack: +4 to hit, reach 5 ft, one target. Hit: 5 (1d6 + 2) bludgeoning damage.
Shortbow. Ranged Weapon attack +3 to hit, reach 80ft, one target. Hit: 6 (1d8 +1) piercing damage.