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Spellcasting
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Aurora
Armor Class 12
Hit Points (7d8)
Speed 30 ft.
STR
14
(+2)
DEX
14
(+2)
CON
14
(+2)
INT
10
(+0)
WIS
16
(+3)
CHA
16
(+3)
Saving Throws str +2, dex +5, con +2, int +0, wis +3, cha +6
Skills acrobatics +5, animal handling +4, Arcana +4, Athletics +3, Deception +9, History +3, Insight +6, Intimidation +4, Investigation +3, Medicine +4, Nature +1, Perception +9, Performance +6, Persuasion +6, Religion +4, Sleight of hand +5, Stealth +3, Survival +6
Damage Immunities Magical Sleep(Astral Trance)
Senses Passive Perception 19, Passive Investigation 13, Pasive Insight 16
Languages Common, Celestial
Challenge 1 (200 XP)
Spellcasting. The Aurora is a 1-level spellcaster. Its spellcasting ability is Charisma (spell save DC 14, +6 to hit with spell attacks).
Darkvision.