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Blind Tyrant

Huge giant, chaotic evil

Former Hill Giants that have wandered their way into the Pitch Wastes of Primaris, warping their bodies into black monsters who think they own the Wastes, but can't actually see it due to being blinded by the Wastes

Armor Class 15
Hit Points 110 (10d12+40)
Speed 40 ft.
STR
22
(+6)
DEX
10
(+0)
CON
20
(+5)
INT
8
(-1)
WIS
10
(+0)
CHA
8
(-1)
Saving Throws Str +8, Con +6
Skills Perception +3
Damage Resistances Necrotic, Poison, B/P/S
Condition Immunities Blinded, Frightened, Exhaustion
Senses Passive Perception 12, Blindsight 60ft
Languages Common, Giant
Challenge 6 (2,300 XP)

Sight by Smell. The Tyrant has a keen sense of smell, having depended on it while blind. When making a Perception check based on scent, it has advantage

Pitch Nature. Having adapted to the necrotic nature of the Pitch Wastes, Tyrants have advantage against spells dealing necrotic damage

Actions

Greatclub. Melee Weapon Attack: +6 to hit, reach 10ft. Hit: 18 (3d6+5) bludgeoning damage

Claw. Melee Weapon Attack: +8 to hit, reach 5ft. Hit: 16 (2d6+6) slashing damage plus 8 (1d6+4) necrotic damage