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Spellcasting

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Dark Lieutenant of Filth

Medium fiend, chaotic evil

Ghastly Servant of Dark Lords

Armor Class 15 (Natural Armor)
Hit Points 77 (14d8+42)
Speed Walk 30 ft. Burrow 15 ft.
STR
13
(+1)
DEX
15
(+2)
CON
16
(+3)
INT
19
(+4)
WIS
14
(+2)
CHA
13
(+1)
Saving Throws WIS +5, CON, +7
Skills Religion +7, Arcana +7, Deception +4
Damage Resistances Necrotic, Acid
Damage Immunities Poison
Condition Immunities Poisoned
Senses Perception 10
Languages Common, Abyssal
Challenge 7 (2,900 XP)

Spellcasting. The Dark Lieutenant of Filth is a 9-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 15, +8 to hit with spell attacks).

Cantrips (at will): Acid Splash, Infestation, Mold Earth

1st level (4 slots): Grease, Inflict Wounds, Ray of Sickness, Shield

2nd level (4 slots): Maximilian’s Earthen Grasp, Melf’s Acid Arrow, Web

3rd level (3 slots): Erupting Earth, Gaseous Form, Stinking Cloud

4th level (3 slots): Blight, Sickening Radiance, Vitriolic Sphere

5th level (1 slot): Contagion

Uncanny Telepathy. The Lieutenant can telepathically communicate with other lieutenants, Cairnax, and hordes under his command if they are within eyesight. If they are out of eyesight but within 2 miles, the Lieutenant needs to focus on communicating with them as if he were concentrating on a spell.

Actions

Melee. Staff of Disease +4 to hit, 1d8+1 Bludgeoning +1d4 Poison damage

Pestilent Form (Bonus Action Recharge 6). (At the start of each turn while the form is active, roll a d4, on a 1 this form ends) The Lieutenant takes on the form of pestilence itself. This form grants the following benefits: The Lieutenant gains a fly speed, his spell save DC increases by one, and the Lieutenant gains advantage on spell attack rolls

Reactions

Shield. The {name} casts Shield in response to being hit by an attack. It gains a +5 bonus to AC, including against the triggering attack, until the start of its next turn.