Edit Monster

Identity

Optional portrait shown above the stat block

Choose a type, or pick Other to enter your own

Notes

Custom description shown at the top of the stat block

Lore Page

Visibility

Defenses

e.g. natural armor

e.g. 18d10 + 36

Ability Scores

Proficiencies & Traits

Custom Text Blocks

Spellcasting

Traits

Actions

Reactions

Legendary Actions

Live Preview

The Hateful

Medium undead, chaotic neutral

Armor Class 14
Hit Points 45
Speed 30 ft.
STR
18
(+4)
DEX
10
(+0)
CON
19
(+4)
INT
10
(-5)
WIS
9
(-1)
CHA
8
(-1)
Saving Throws Str +6, Con +4
Damage Resistances Bludgeoning, Piercing, Slashing, Radiant
Damage Immunities Necrotic, Poison
Condition Immunities Exhaustion, Frightened, Paralyzed, Poisoned
Senses Darkvision 60ft, Passive Perception 10
Languages Common
Challenge 1 (200 XP)

Undead Fortitude. If damage reduces the Hateful to 0 hit points, it must make a Constitution saving throw unless the damage is radiant or from a critical hit. On a success, the Hateful drops to 1 hit point instead.

Necrotic Nature. When a creature makes a melee attack at the Hateful, they must make a CON save of 15 or take 1d6 necrotic damage

Actions

Punch. Melee Weapon Attack: +6 to hit, one target, reach 5ft. Hit: 8 (1d6+4) bludgeoning plus 4 (1d4) necrotic damage

Horrid Breath. Ranged Weapon Attack: +4 to hit, range 15ft cone. Any creature inside must make a DC Con save of 16 or take 10 (1d8+4) necrotic damage