Edit Monster
Identity

Optional portrait shown above the stat block
Choose a type, or pick Other to enter your own
Notes
Custom description shown at the top of the stat block
Lore Page
Visibility
Defenses
e.g. natural armor
e.g. 18d10 + 36
Ability Scores
Proficiencies & Traits
Custom Text Blocks
Spellcasting
Traits
Actions
Reactions
Legendary Actions
Live Preview

Black Knight
Legendary Resistance. If the Black Knight fails a saving throw, it can choose to succeed instead.
Magic Resistance. The Black Knight has Advantage on saving throws against spells and other magical effects.
Defense Form. BA - During this form, all damage received is reduced by half, however you have disadvantage on all checks based on Dex.
Offense Form. BA - During this form, you deal an extra 10 (2d10) damage of your weapons type and gain +3 to hit and saves, however all attacks towards you are at advantage. No disadvantage on stealth.
Actions
Multiattack. The Black Knight makes 3 attacks, using The Monolith
The Monolith. Melee Attack Roll: +12, Reach 5ft. Hit: 20 (3d8 + 6) Bludgeoning damage plus 7 (2d6) Radiant damage
Reactions
Parry. Trigger: The Black Knight is hit by a melee attack roll while holding a weapon. Response: The Black Knight adds 6 to its AC against that attack, possibly causing it to miss.
Legendary Actions
Legendary Action Uses: 3. Immediately after another creature’s turn, the Black Knight can expend a use to take one of the following actions. The Black Knight regains all expended uses at the start of each of its turns.
Tactical Retreat.. Move without provoking opportunity attacks.
Lunge.. The Black Knight moves up to half its Speed, and it makes one attack using The Monolith