Edit Monster

Identity

Monster

Optional portrait shown above the stat block

Choose a type, or pick Other to enter your own

Notes

Custom description shown at the top of the stat block

Lore Page

Visibility

Defenses

e.g. natural armor

e.g. 18d10 + 36

Ability Scores

Proficiencies & Traits

Custom Text Blocks

Spellcasting

Spellcasting

Optional detail appended to the spellcasting description.

Comma-separated spell names (cast at will).

Spell Levels (spells ยท slots)
L1
L2
L3
L4
L5
L6
L7
L8
L9

Traits

Actions

Reactions

Legendary Actions

Live Preview

Avarice Cupidity

Avarice Cupidity

Medium fiend, chaotic neutral

Avarice Cupidity, the Bishop pieced of the seven sins representing Greed. Avarice simply believes the world to be hers. Avarice does not ask she simply takes, her greed abilities allow her to 'snatch' object from ones hand and can take all of the health regenerated by her opponents towards herself to heal those same hit points. Her back is filled with small sacks able to produce ruthless tentacles.

Armor Class 16
Hit Points 185 (10D12+23)
Speed 40 ft.
STR
8
(-1)
DEX
16
(+3)
CON
16
(+3)
INT
10
(+0)
WIS
10
(+0)
CHA
12
(+1)
Saving Throws Dex +6, Con +3
Skills Acrobatics +5, Persuasion +4
Damage Resistances Bluedgoning
Senses passive Perception 14
Languages Common
Challenge 6 (2,300 XP)

Spellcasting. The Avarice Cupidity is a 3-level spellcaster. Its spellcasting ability is Charisma (spell save DC 12, +4 to hit with spell attacks).

Cantrips (at will): Fire Bolt (2D10)

1st level (3 slots): Burning hands 1D12=10, Hold Person

Tentacle Lunge. Avarice is able to slingshot and propel herself with her tentacles also sticking to falls and ceilings as she sees fit

Siphoning Curse. Whenever an enemy heals in her area she will consume half of the healing towards herself, taunting them.

Actions

Chain Whip. 2D10+10 Bludgeoning Damage as Avarice swings this heavy metal chain whip

Tentacle Strike. 2D12+3

Tentacle Multi-Attack. Avarice lunges forward attacking 6 times with her multiple tentacles dealig 6D12 damage. Once every 3 turns