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Moss Serpent

Moss Serpent

Medium beast, neutral

Moss serpents are snake covered in moss that blooms tiny flowers when calm but releases toxic spores when threatened. mostly slithering from tree to tree they sometimes hunt on the ground. Behavior: shy, calm, and non-aggressive Diet: Small mammals and birds but due to size can eat bigger animals

Armor Class 10
Hit Points 25
Speed 30 ft.
STR
15
(+2)
DEX
16
(+3)
CON
10
(+0)
INT
14
(+2)
WIS
14
(+2)
CHA
8
(-1)
Saving Throws STR+1, Dex+3, Con+2, Int+2, Wis+3, Cha+1
Skills Stealth+10
Damage Immunities poison
Senses passive Perception 10
Languages none
Challenge 3 (700 XP)

Nimble Escape. The {name} can take the Disengage or Hide action as a bonus action on each of its turns.

Aggressive. As a bonus action, the {name} can move up to its speed toward a hostile creature it can see.

Sneak Attack. Once per turn, the {name} deals an extra [X] ([NdM]) damage when it hits a target with a weapon attack and has advantage on the attack roll, or when the target is within 5 feet of an ally of the {name} that isn't incapacitated and the {name} doesn't have disadvantage on the attack roll.

Assassinate. During its first turn, the {name} has advantage on attack rolls against any creature that hasn't taken a turn. Any hit against a surprised creature is a critical hit.

Actions

Bite. Melee Weapon Attack: +[bonus] to hit, reach 5 ft., one target. Hit: [avg] ([NdM + W]) piercing damage.

Multiattack. The {name} makes [number] attacks: [list of attacks].

Constrict. Melee Weapon Attack: +[bonus] to hit, reach 5 ft., one creature. Hit: [avg] ([NdM + W]) bludgeoning damage, and the target is grappled (escape DC [X]). Until this grapple ends, the target is restrained.

Swallow. The {name} makes one bite attack against a Medium or smaller creature it is grappling. If the attack hits, the target is swallowed, and the grapple ends. While swallowed, the target is blinded and restrained, has total cover against attacks and other effects outside the {name}, and takes [avg] ([NdM]) [type] damage at the start of each of the {name}'s turns. The {name} can have only one creature swallowed at a time. If the {name} dies, a swallowed creature is no longer restrained and can escape from the corpse using [X] feet of movement, exiting prone.