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Bray-Shaman
A Bray-Shaman, also known as a Speaker of the Dark Council, is a powerful, if primitive, Chaos Sorcerer who occupies a unique and privileged position within the brutal and bitter world of the Beastmen. They have no need to defend themselves from other members of their tribe, for none would dare assault them, for it is they who serve as the priests of the Beastmen.
Spellcasting. The Bray-Shaman is a 3-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 14, +5 to hit with spell attacks).
Cantrips (at will): Thunderclap, Thorn Whip, Eldritch Blast
1st level (4 slots): Thunderwave, Bestial Rage
2nd level (3 slots): Spike Growth, Moonbeam
3rd level (2 slots): Conjure Animals, Fly, Lightning Bolt
Keen Smell. The Bray-Shaman has Advantage on Wisdom (Perception) checks that rely on smell.
Magic Resistance. The Bray-Shaman has Advantage on saving throws against spells and other magical effects.
Actions
Staff. Melee Attack Roll: +4 to hit, reach 5 ft., one target. Hit: 5 (1d8+2) Bludgeoning damage.
Nature Bolt. Ranged Attack Roll: +5 to hit, range 60/120 ft., one target. Hit: 11 (2d8+3) Poison damage.