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Grukhal Bonebreaker, Hill Giant
15 ft tall. On the lowks, ugly as hell
Bloodied Fury. The first time Grukhal drops to 63 HP or fewer, he roars in a rage. His speed increases to 50 ft. for the rest of the fight.
Actions
Multiattack. Grukhal makes two Greatclub attacks or two Rock attacks
Greatclub.. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 14 (2d8 + 5) bludgeoning damage.
Rock. Ranged Weapon Attack: +8 to hit, range 60/240 ft., one target. Hit: 12 (2d6 + 5) bludgeoning damage.
Warlord's Bellow (Recharge 10).. Grukhal bellows in a 30-ft. cone. Each creature in the area must make a DC 15 Constitution saving throw. On a failure, a creature takes 7 thunder damage and is frightened until the end of its next turn. On a success, it takes half damage and isn't frightened.
Legendary Actions
Ground Slam (Costs 1 Action).. Grukhal stomps. Each creature within 10 ft. must succeed on a DC 16 Strength saving throw or take 4 bludgeoning damage and be knocked prone.
Snatch and Hurl (Costs 2 Actions).. Grukhal targets one Medium or smaller creature within 10 ft. That creature must succeed on a DC 16 Strength saving throw or be grabbed and thrown up to 20 ft. in a direction of Grukhal's choice. It takes 5 bludgeoning damage and lands prone.