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Spellcasting
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Comma-separated spell names (cast at will).
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Witch
Spellcasting. The Witch is a 5-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 12, +6 to hit with spell attacks).
Cantrips (at will): Acid Splash, Eldritch Blast, Poison Spray
1st level: Chromatic Orb, Cure Wounds, Guiding Bolt
2nd level: Moonbeam, Phantasmal Force, Melf’s Acid Arrow, Invisibility
3rd level: Call Lightning, Lightning Bolt, Fear
Actions
Potion of Harming. The witch throws a potion onto the floor, 15 ft., 2d6 poison dmg.
Unarmed Strike. Punch: 1d6 bludgeoning damage.
Ray. Ranged Spell Attack: +6 to hit, range 30 ft., one target. 2d6 necrotic dmg.
Legendary Actions
Teleport. The Witch magically teleports to an unoccupied space it can see within 30 feet. Costs 1 Action.