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Muhammad Fish

Small Sloth, lawful good

Slow as fuck, but wise.

Armor Class 11
Hit Points 18 (3d6+4)
Speed 20 ft.
STR
12
(+1)
DEX
12
(+1)
CON
10
(+0)
INT
10
(+0)
WIS
16
(+3)
CHA
10
(+0)
Saving Throws Wis +6
Damage Resistances Poison
Senses Passive Perception 9
Languages Sloth
Challenge 1/4 (50 XP)

Slow. -2 to Initiative

Actions

Bite. Melee Attack. +2 to hit. 5ft reach. One target. Hit 6 (2d4 + 2)

Slow News Day. Muhammad Fish picks up to 3 targets within 30ft of him and bores them to death with the news of the day. Target(s) must succeed a DC12 wisdom save or receive the sleeping condition until the end of their next turn

Claw Dart. Ranged Attack. +2 to hit. 80ft range. Up to 3 targets. Hit 4 (per projectile) (2d4 +1)

Dash. Muhammad Fish doubles his movement speed

Reactions

Opportunity Attack.

Sickening Greed. (Twice per short rest) Upon receiving damage, Muhammad Fish can choose to siphon 1d6 hit points from the offending creature. The affected creature is poisoned, and takes 1d4 poison damage at the start of each turn for one minute (10 rounds)