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e.g. 18d10 + 36
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Living Fireball
Amorphous. The living spell can move through a space as narrow as 1 inch without expending extra movement to do so.
Magic Resistance. The living spell has Advantage on saving throws against spells and other magical effects.
Actions
Multiattack. The living spell makes two Magical Strike attacks.
Magical Strike. Melee Attack Roll: +7, reach 10 ft. Hit: 21 (5d6 + 4) Fire damage.
Spell Mimicry (Recharge 5–6). Dexterity Saving Throw: DC 15, each creature in a 20-foot-radius Sphere centered on a point within 150 feet. Failure: 28 (8d6) Fire damage. Success: half as much damage.