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Klélia

Klélia

Medium humanoid, chaotic neutral

Och, life...

Armor Class 14
Hit Points 46 (Hit dice: 6d10)
Speed 30 ft.
STR
14
(+2)
DEX
15
(+2)
CON
14
(+2)
INT
11
(+0)
WIS
10
(+0)
CHA
15
(+2)
Saving Throws Dex +5, Con +4
Skills Perception +6, Stealth +5, Sleight of hand +5
Damage Resistances fire, cold, poison
Senses passive Perception 16, darkvision 60 ft
Languages Common, Infernal
Challenge 3 (700 XP)

Blade for lady. Her londsword has light property, so she can dualwield it and make Bonus action attack with it while take Attack action with Flame blade spell.

Spellcasting. The Klélia is a 2-level spellcaster. Its spellcasting ability is Charisma (spell save DC 13, +5 to hit with spell attacks).

Cantrips (at will): Vicious Mockery, Mage Hand

1st level (2 slots): Hellish Rebuke, Fog Cloud

2nd level (1 slot): Flame Blade, Flaming Sphere

Actions

Multiattack. Klélia makes 2 attacks with her Longsword or Shortbow.

Longsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1d8/1d10 slashing damage.

Shortbow. Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 1d6 piersing damage.