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Underkin Bloodmaw
Bloodmaws are feared assault warriors chosen for their strength, aggression, and willingness to fight at close quarters. When an enemy position must be breached or a defensive line shattered, Bloodmaws are sent forward to spill the first blood.
Pack Tactics. The Bloodmaw has advantage on an attack roll against a creature if one of its allies is within 5 feet of the target.
Bloodied Fury. When reduced to half its hit points or fewer, the Bloodmaw deals an additional 2 damage with its melee attacks.
Actions
Heavy Cleaver. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage.
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage.
Throwing Axe. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 6 (1d6 + 3) slashing damage.
Reactions
Relentless Rush (Bonus Action). The Bloodmaw moves up to its speed toward a hostile creature it can see.