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Osiran Dune Spearman

Osiran Dune Spearman

Medium humanoid, any alignment

The backbone of Osira’s army, equipped with long spears, khopesh blades, large oval shields, and bronze lamellar armor. They hold the front line, protect Sand Archers, and form disciplined shield walls to repel infantry and cavalry charges. Their strength lies in formation, endurance, and coordinated defense rather than individual prowess.

Armor Class 16 (lamellar armor, shield)
Hit Points 27 (5d8 + 5)
Speed 30 ft.
STR
14
(+2)
DEX
12
(+1)
CON
13
(+1)
INT
10
(+0)
WIS
11
(+0)
CHA
10
(+0)
Skills Athletics +4, Perception +2
Senses passive Perception 12
Languages Common
Challenge 1/2 (100 XP)

Shield Wall. While the Dune Spearman is within 5 feet of at least one allied Dune Spearman wielding a shield, it gains +1 AC. If it is within 5 feet of two or more allied Dune Spearmen wielding shields, it instead gains +2 AC.

Desert Soldier. The Dune Spearman ignores difficult terrain caused by sand, loose earth, or extreme heat.

Brace. The Dune Spearman has advantage on opportunity attacks made against a creature that enters its reach.

Actions

Multiattack. The Dune Spearman makes two attacks, one with its spear and one with its khopesh, or two spear attacks.

Spear. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage. The spear can be wielded with two hands to deal 6 (1d8 + 2) piercing damage.

Khopesh. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) slashing damage.

Spear Thrust. Reaction: When a creature enters the Dune Spearman's reach, the spearman can make one spear attack against it.