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Golden Chain Poacher
Poachers locate targets, set traps, and capture creatures for the Golden Chain's black-market trade. They are practical hunters, not trained soldiers.
Woodland Tracker. The poacher has advantage on Wisdom (Survival) checks made to track creatures in natural terrain.
Hunter's Position. Once per turn, the poacher deals an extra 2 (1d4) damage when it hits a creature with a weapon attack while benefiting from half cover or three-quarters cover.
Actions
Hunting Crossbow. Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 6 (1d8 + 2) piercing damage.
Hunting Knife. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
Weighted Net (Recharge 5–6). Ranged Weapon Attack: +4 to hit, range 5/15 ft., one Large or smaller creature. On a hit, the target is restrained. A creature can use its action to make a DC 10 Strength check, freeing itself or another creature on a success. Dealing 5 slashing damage to the net (AC 10) also frees the target, ending the effect. The net is ineffective against creatures that are formless or Huge or larger.