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Golden Chain Poacher

Golden Chain Poacher

Medium humanoid, unaligned

Poachers locate targets, set traps, and capture creatures for the Golden Chain's black-market trade. They are practical hunters, not trained soldiers.

Armor Class 13 (leather armor)
Hit Points 16 (3d8 + 3)
Speed 30 ft.
STR
11
(+0)
DEX
14
(+2)
CON
12
(+1)
INT
11
(+0)
WIS
13
(+1)
CHA
10
(+0)
Skills Perception +3, Stealth +4, Survival +3
Senses passive Perception 13
Languages Common
Challenge 1/4 (50 XP)

Woodland Tracker. The poacher has advantage on Wisdom (Survival) checks made to track creatures in natural terrain.

Hunter's Position. Once per turn, the poacher deals an extra 2 (1d4) damage when it hits a creature with a weapon attack while benefiting from half cover or three-quarters cover.

Actions

Hunting Crossbow. Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 6 (1d8 + 2) piercing damage.

Hunting Knife. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

Weighted Net (Recharge 5–6). Ranged Weapon Attack: +4 to hit, range 5/15 ft., one Large or smaller creature. On a hit, the target is restrained. A creature can use its action to make a DC 10 Strength check, freeing itself or another creature on a success. Dealing 5 slashing damage to the net (AC 10) also frees the target, ending the effect. The net is ineffective against creatures that are formless or Huge or larger.