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Wroughtborne

Medium aberration, chaotic evil

Armor Class 16 (Natural Armor )
Hit Points 85 (13d8+26)
Speed 30 ft.
STR
18
(+4)
DEX
15
(+2)
CON
16
(+3)
INT
8
(-1)
WIS
8
(-1)
CHA
6
(-2)
Saving Throws Str +6, Con +4
Senses passive Perception 10
Languages Common
Challenge 2 (450 XP)

Industrial Endurance . Wroughtborn have mechanical traits and components. They get advantage on Constitution saving throws

Magic Resistance. The Wroughtborn has advantage on saving throws against spells and other magical effects.

Aggressive. As a bonus action, the Wroughtborn can move up to its speed toward a hostile creature it can see.

Actions

Iron Punch. Melee Weapon Attack, +4 to hit, reach 5ft, one target. Hit: 10 (1d8+2) bludgeoning damage

Iron Kick. Melee Weapon Attack, +3 to hit, reach 5ft, one target. Hit: 8 (1d8+2) bludgeoning damage. On a hit, target must make a Dexterity saving throw or be knocked prone

Reactions

Deflect. If dealt with Bludgeoning, Piercing, or Slashing damage, the Wroughtborn can react by contorting its body to deflect it with a metal body part, halving the damage