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Purple Spore Zombie

Medium undead, neutral

Armor Class 13
Hit Points 20
Speed 12 m.
STR
16
(+3)
DEX
10
(+0)
CON
13
(+1)
INT
3
(-4)
WIS
6
(-2)
CHA
5
(-3)
Saving Throws Wis +0
Damage Resistances Poison
Condition Immunities Poisoned
Senses Darkvision 18 m, passive Perception
Languages none
Challenge 1/2 (100 XP)

Undead Fortitude. If damage reduces the Zombie to 0 Hit Points, it makes a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is Radiant or from a Critical Hit. On a success, the Zombie drops to 1 Hit Point instead.

Delirium Spores. A cloud of spores in a 1.5 m radius around the zombie. Every creature that starts their turn in this area has to pass a DC:10 Wisdom saving throw. On failure, the creature is poisoned ans has disadvantage on attack rolls until the end of its next turn.

Actions

Fist Attack. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 + 3 bludgeoning damage.