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e.g. 18d10 + 36
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Purple Spore Zombie
Undead Fortitude. If damage reduces the Zombie to 0 Hit Points, it makes a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is Radiant or from a Critical Hit. On a success, the Zombie drops to 1 Hit Point instead.
Delirium Spores. A cloud of spores in a 1.5 m radius around the zombie. Every creature that starts their turn in this area has to pass a DC:10 Wisdom saving throw. On failure, the creature is poisoned ans has disadvantage on attack rolls until the end of its next turn.
Actions
Fist Attack. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 + 3 bludgeoning damage.