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Green Spore Zombie
Undead Fortitude. If damage reduces the Zombie to 0 Hit Points, it makes a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is Radiant or from a Critical Hit. On a success, the Zombie drops to 1 Hit Point instead.
Actions
Fist Attack. Melee Weapon Attack: +3 to hit, reach 1.5 m., one target. Hit: 1d6 + 3 bludgeoning damage.
Paralyzing spores. Ranged Attack: +5 to hit, 18 m., one target. Hit: Constitution saving throw DC:10. On a failure, the creature is under the restarined condition until the end of its next turn. (The Zombie projects a sludge of gooey green spores towards a creature)