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Treznor Rathmore

Lore

Treznor Rathmore is one of the few that hold true power within the Basilisk Guard. He has no idea who the Shadowed One is, yet knows almost all of their plans. His only mission is to keep the Kingdom of Withfordia, Dominion of Atnesford and the Kingdom of Northwarkia under the rightful rule of the Shadowed One. In his early years Treznor was the son of a simple farmer but found his own way into the military soon enough. At the age of 17 he enlisted, at the age of 20 he made it to the rank of captain of the city guard. At the age of 22 he won his first real battle, this got him promoted to the true army of the Kingdom of Northwarkia. When the invasion began on his 23rd year, he soon found a new purpose. He defected to the Dark One's army, not long after he was granted a squad to lead. He led them to victory after victory, which granted his company the nickname: the Victory Incendens. Later on they became an elite guard which still answer to Treznor when he needs them. They go unseen and unheard, when you know they exist you won't anymore for long. Treznor Rathmore now spents most of his time in an estate in the Dominion of Atnesford located in the city of Tidesey. Here is plans all crackdowns and operations in the regions that keep the rule of the Shadowed One intact.

Treznor Rathmore

Medium humanoid, lawful evil

Slender, bald, blue eyes, scar across his face, wears a military uniform, found most of the time in his study playing a grand piano.

Armor Class 18
Hit Points 650 (22d20+54)
Speed 30 ft.
STR
16
(+3)
DEX
12
(+1)
CON
14
(+2)
INT
16
(+3)
WIS
17
(+3)
CHA
15
(+2)
Saving Throws STR +5 Wis +4 Con +4
Skills Perception +5
Damage Resistances Piercing
Damage Immunities Slashing
Senses passive Perception 14
Languages Common, Draconic, Elvish
Challenge 14 (11,500 XP)

Legendary Resistance. If Treznor fails a saving throw, he can choose to succeed instead (3/day).

Sure-Footed. Treznor has advantage on Strength and Dexterity saving throws made against effects that would knock him prone.

Actions

Multiattack. Treznor makes 3 attacks: Crossbow or Broadsword by his choosing.

Crossbow. Ranged Weapon Attack: +6 to hit, range 0/320 ft., one target. Hit: (6) 1d10 + 1 piercing damage.

Broadsword. Melee Weapon Attack: +3 to hit, range 5 ft., one target. Hit: (7) 2d6 + 3 slashing damage.

Reactions

Parry. Treznor adds 2 to its AC against one melee attack that would hit it. To do so, Treznor must see the attacker and be wielding a melee weapon.

Legendary Actions

Paralyzing Touch. Treznor makes a melee spell attack against one creature. On a hit, the target is paralyzed for 1 minute. Costs 1 Action.