II Xigbar ( FreeShooter )
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II Xigbar ( FreeShooter )
Keen Smell. The {name} has advantage on Wisdom (Perception) checks that rely on smell.
Keen Hearing. The {name} has advantage on Wisdom (Perception) checks that rely on hearing.
Flyby. The {name} doesn't provoke opportunity attacks when it flies out of an enemy's reach.
False Appearance. While the {name} remains motionless, it is indistinguishable from an ordinary object.
Actions
Multiattack. The {name} makes [number] attacks: [list of attacks].
Talons. Melee Weapon Attack: +[bonus] to hit, reach 5 ft., one target. Hit: [avg] ([NdM + W]) slashing damage.
Sting. Melee Weapon Attack: +[bonus] to hit, reach 5 ft., one creature. Hit: [avg] ([NdM + W]) piercing damage plus [avg] ([NdM]) poison damage.
Reactions
Parry. The {name} adds [X] to its AC against one melee attack that would hit it. To do so, the {name} must see the attacker and be wielding a melee weapon.
Misty Escape. When the {name} drops to 0 hit points outside its resting place, it doesn't die. Instead, it transforms into a cloud of mist, takes 0 damage, and moves at its speed toward its resting place, where it reverts and is Stunned for [X] hours. It can't transform again until it finishes a long rest there.
Legendary Actions
Attack. The {name} makes one [attack] attack. Costs 1 Action.