IV Vexen ( Chilly Academic )

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IV Vexen ( Chilly Academic )

IV Vexen ( Chilly Academic )

Medium humanoid, chaotic evil

Armor Class 16
Hit Points 115 (5D20+15)
Speed 66 ft.
STR
10
(+0)
DEX
9
(-1)
CON
14
(+2)
INT
16
(+3)
WIS
17
(+3)
CHA
9
(-1)
Senses passive Perception 10
Languages Common
Challenge 5 (1,800 XP)

Spellcasting. The IV Vexen ( Chilly Academic ) is a 1-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 12, +4 to hit with spell attacks).

Cantrips (at will): Chill Touch

1st level: Ice Knife, Mage Armor, Magic Missile

Keen Sight. The {name} has advantage on Wisdom (Perception) checks that rely on sight.

Keen Hearing. The {name} has advantage on Wisdom (Perception) checks that rely on hearing.

Magic Weapons. The {name}'s weapon attacks are magical.

Regeneration. The {name} regains 10 hit points at the start of its turn. If the {name} takes fire or acid damage, this trait doesn't function on its next turn. The {name} dies only if it starts its turn with 0 hit points and doesn't regenerate.

Actions

Multiattack. The {name} makes [number] attacks: [list of attacks].

Reactions

Deflect Missiles. The {name} can deflect or catch a missile when hit by a ranged weapon attack. The damage is reduced by [X]. If reduced to 0, the {name} catches the missile and can spend [X] ki to throw it back with a ranged attack.

Misty Escape. When the {name} drops to 0 hit points outside its resting place, it doesn't die. Instead, it transforms into a cloud of mist, takes 0 damage, and moves at its speed toward its resting place, where it reverts and is Stunned for [X] hours. It can't transform again until it finishes a long rest there.