Cancer

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Cancer

Cancer

Medium celestial, neutral good

Armor Class 16 (Natural Armor)
Hit Points 90 (12d8 + 36)
Speed 40 ft.
STR
13
(+1)
DEX
16
(+3)
CON
14
(+2)
INT
14
(+2)
WIS
13
(+1)
CHA
15
(+2)
Saving Throws Dex +6, Cha +5
Skills Acrobatics +6, Performance +5, Persuasion +5
Damage Resistances Radiant; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Senses Passive Perception 11
Languages Common, Celestial
Challenge 6 (2,300 XP)

Ebi-Style Precision. Cancer's razor-sharp scissor work can target vital points on armor, clothing, or hide. When Cancer scores a critical hit with a Scissor Attack, the target's AC is reduced by 1 until the end of the encounter or until they spend an action to repair/adjust their armor. A target cannot have its AC reduced below 10 + its Dexterity modifier by this trait.

Actions

Multiattack. Cancer makes three Scissor attacks.

Scissor Attack. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage plus 3 (1d6) radiant damage.

Barber's Lariat (Recharge 5–6). Cancer moves up to his speed in a straight line without provoking opportunity attacks, snipping wildly at everyone in his path. Each creature within 5 feet of that line must make a DC 14 Dexterity saving throw. On a failed save, a target takes 21 (6d6) slashing damage and receives a humiliating, disastrously uneven haircut. A creature left with this haircut suffers disadvantage on Charisma checks until they finish a long rest or get their hair fixed. On a successful save, a target takes half as much damage and avoids the haircut.