Scorpio
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Scorpio
Desert Veil. Whenever Scorpio uses an ability that deals force or slashing damage, a swirling cloud of sand surrounds him until the start of his next turn. While veiled in sand, attack rolls against Scorpio have disadvantage unless the attacker relies on sightless senses like blind-sight or tremorsense.
Actions
Multiattack. Scorpio makes two Sand Blast attacks.
Sand Buster (Recharge 5–6). Ranged Spell Attack: +6 to hit, range 60 ft., one target. Hit: 12 (2d8 + 3) slashing damage plus 4 (1d8) radiant damage.
Sand Buster. Scorpio fires a high-velocity, swirling tornadic beam of sand from his tail in a 30-foot line that is 5 feet wide. Each creature in that line must make a DC 14 Dexterity saving throw. On a failed save, a creature takes 27 (6d8) force damage. On a successful save, a creature takes half as much damage.