Grave Skeleton
Read-only review
Grave Skeleton
Armor Class 13
Hit Points 13
Speed 30 ft.
STR
10
(+0)
DEX
14
(+2)
CON
15
(+2)
INT
6
(-2)
WIS
8
(-1)
CHA
5
(-3)
Damage Immunities poison
Condition Immunities exhaustion, poisoned
Senses passive Perception 10
Languages Common
Challenge 1/4 (50 XP)
Damage Vulnerabilities. bludgeoning
Grave Dust. Once per encounter, a Grave Skeleton can throw dirt and grave dust at a creature within 10 feet. DC 11 Constitution save. On failure, the target is blinded until the beginning of the skeleton's next turn.
Actions
Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Shortbow. Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage