Dark Lieutenant of Pain

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Dark Lieutenant of Pain

Medium fiend, neutral evil

Ghastly Servant of Dark Lords

Armor Class 18 (Plate)
Hit Points 119 (14d8+56)
Speed 30 ft.
STR
18
(+4)
DEX
11
(+0)
CON
18
(+4)
INT
11
(+0)
WIS
14
(+2)
CHA
15
(+2)
Saving Throws WIS +5, CHR +5
Skills Athletics +7, Intimidation +5, Deception +5
Damage Resistances Necrotic
Senses Perception 10
Languages Common, Abyssal
Challenge 7 (2,900 XP)

Spellcasting. The Dark Lieutenant of Pain is a 5-level spellcaster. Its spellcasting ability is Charisma (spell save DC 13, +8 to hit with spell attacks).

1st level (4 slots): Command, Compelled Duel, Dissonant Whispers

2nd level (3 slots): Ray of Enfeeblement, Blindness/Deafness

3rd level (2 slots): Fear, Vampiric Touch

Uncanny Telepathy. The Lieutenant can telepathically communicate with other lieutenants, Cairnax, and hordes under his command if they are within eyesight. If they are out of eyesight but within 2 miles, the Lieutenant needs to focus on communicating with them as if he were concentrating on a spell.

Sadism. If the Lieutenant does more than 15 points of damage to a creature on his turn, The number required for a critical hit drops by 1. This effect stacks to a maximum of -5. If the Lieutenant makes a critical hit, the number required for a critical hit returns to 20. The damage dealt by a critical hit does not trigger this trait

Actions

Multi attack. The Lieutenant makes two attacks with his Scourge of Torment +7 to hit 2d6+4 slashing

Reactions

Unholy Smite. Trigger: Perform a critical hit on a creature. Result: the target cannot gain hit points for 1d4 rounds