Corpse Bloom Petal

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Corpse Bloom Petal

Medium plant, neutral

Armor Class 15 (Natural armour)
Hit Points 93 (4d10+3)
Speed 30 ft.
STR
14
(+2)
DEX
10
(+0)
CON
18
(+4)
INT
10
(-5)
WIS
14
(+2)
CHA
10
(+0)
Saving Throws Con +4, strength +4
Skills Stealth +10 in forested areas, perception +6 based on tremor sense
Damage Resistances Acid
Damage Immunities Poison
Condition Immunities Frightened, charmed, poisoned
Senses passive Perception 12
Languages Sylvan sign language, can understand common but cannot speak
Challenge 5 (1,800 XP)

Spellcasting. The Corpse Bloom Petal is a 4-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). It casts spells inherent to it, casting at will

Cantrips (at will): Poison spray, acid splash

1st level (2 slots): Tasha's Caustic Brew, ray of sickness

2nd level (1 slot): Stinking cloud

3rd level (1 slot): Sickening Radiance

Sickening Sweetness . A corpse Bloom constantly emits a horrible smelling cloud of spores around itself, and any non-plant creature within 40ft of it must make a DC 13 constitution saving throw or become nauseous. Nausea makes creatures lose half their movement speed and grants them disadvantage on all con saving throws for it's duration.

Actions

Poison Breath. The Corpse Bloom Petal releases poison gas in a 15-foot radius around itself. Each creature in that area must make a DC 14 Constitution saving throw, taking 12 (2d10 + 4) poison damage on a failed save, or half as much on a successful one.

Unarmed Strike. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 8 (2d6 + 2) bludgeoning damage.