Baron Asier

Read-only review

Baron Asier

Baron Asier

Medium High Elf, unaligned

Baron Asier was not simply trained for combat and to lead, he was molded to be an unwavering warrior. He spent the better part of his first 100 years of life training for battle. He was raised to be versatile, fearless, and became a formidable foe to anyone who crossed his path.

Armor Class 16 (Elven Plate)
Hit Points 152
Speed 35 ft.
STR
20
(+5)
DEX
16
(+3)
CON
14
(+2)
INT
18
(+4)
WIS
12
(+1)
CHA
16
(+3)
Saving Throws Wis+4, Dex+7
Skills Perception +7
Damage Resistances Bludgeoning
Condition Immunities Magical Sleep
Senses passive Perception 16
Languages Common, Elvish
Challenge 6 (2,300 XP)

Spellcasting. The Baron Asier is a 3-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 16, +7 to hit with spell attacks).

2nd level (2 slots): Misty Step (30 ft)

3rd level (1 slot): Cone of Cold (60 ft cone, Con DC, 8d8)

Ethereal. If reduced to 0 hit points, Baron Asier becomes an ethereal mist of himself. He must regain strength before materializing again.

Action Surge (2 uses per combat). Take another action immediatly.

Actions

Spear Jab (10 ft Reach). +8 to hit, 1d10+5 piercing damage. On hit, the spear explodes dealing an additional 1d6+4 radiant damage. Spear reappears in Asier's hand.

Spear Throw (Up to 120 ft). +7 to hit, 1d10+5 piercing damage. On hit, the spear explodes dealing an additional 1d6+4 radiant damage. Spear reappears in the Asier's hand.

Shield Bash (Bonus Action). +8 to hit, 1d6+5 bludgeoning. On hit, target must succeed a Dex Save throw DC 12. On fail, target is knocked prone.

Reactions

Shield of the Dawn (2 Uses per Combat). Reduce incoming damage by 1d12+2