Monster

Read-only review

Monster Name

Medium, neutral

Armor Class 10
Speed 30 ft.
STR
10
(+0)
DEX
10
(+0)
CON
10
(+0)
INT
10
(+0)
WIS
10
(+0)
CHA
10
(+0)
Senses passive Perception 10
Languages Common
Challenge 1 (200 XP)

Pounce.. If the tiger moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the tiger can make one bite attack against it as a bonus action.

Actions

bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) piercing damage.

claw. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage.

Reactions

madding laugh . when a player misses a con/cha check or attack roll the beast will laugh which will affect one or two players with the player laugh effect will force to move the player on an attack or move without having been their turn (how to stop it roll int save of 14 get back to normal).

yelling of the beast . this goes off if hit with a hit more than 10 damage this will giving a rolling % dice on effect player haves or giving more level more to the effect (to stop it have to roll a con save of 14 or more for each time effected)

scythe slash. weapon attack

Legendary Actions

madding shadow . the beast moves to a shadow of a place (which can't be seen or act to which skip attacking turn)

madding scythe . hit a player with scythe will get a new madding effect (only 17 or more damage on hit) "spin the wheel" (only two effects per player if one effect is on level 7 or more that effect will take over the other)