Zombie (Great Brain Robbery)
Read-only review
Zombie (Great Brain Robbery)
Armor Class 8
Hit Points 31
Speed 20 ft.
STR
13
(+1)
DEX
6
(-2)
CON
16
(+3)
INT
3
(-4)
WIS
6
(-2)
CHA
5
(-3)
Saving Throws Wis +0
Damage Immunities poison
Condition Immunities poisoned
Senses darkvision 60ft., passive perception 8
Languages Common
Challenge 1/4 (50 XP)
Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.
That's my brain!. When this creature is reduced to 0 hit points, its skull splits open and a small brain crawls out. The brain has 1 hit point, an AC of 6 and 10ft. speed.
Actions
Slam. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage.