Giant Sand Crab
Read-only review
Giant Sand Crab
These gargantuan crustaceans roam the sands of the material plane, and have adapted perfectly to battle and eat Purple Worms, effectively contesting their strength and have grown immune to their poison
Sandy Shell. When motionless, the Sand Crab is indistinguishable from surrounding desert
Crushing Weight. Any creature within the crabs 20/20ft area must make a DC 18 Strength saving throw or be knocked prone
Immovable Bulk. The Sand Crabs immense weight makes it impossible to be knocked over prone
Eagle Eye. Due to its incredible height, the Sand Crab had advantage on Perception checks to see things below it easier than most
Actions
Multiattack. The Sand Crab can make two Claw Slam attacks.
Claw Slam. Melee Weapon Attack: +8 to hit, range 10ft. Hit: 3d6+6 bludgeoning damage and knocked prone
Rip and Tear. Melee Weapon Attack: +8 to hit, range 10ft. Hit: 2d12 slashing damage
Drop. Any creature in a 60ft radius on a failed DC 21 Dex save is knocked prone, and any creature is the Sand Crabs area takes 3d12 bludgeoning damage
Reactions
Leg Stab. If hit by a melee weapon attack, the creature must make a DC 18 Dex save. If failed, they take 1d8 piercing damage