The Hateful
Read-only review
The Hateful
Armor Class 14
Hit Points 45
Speed 30 ft.
STR
18
(+4)
DEX
10
(+0)
CON
19
(+4)
INT
10
(-5)
WIS
9
(-1)
CHA
8
(-1)
Saving Throws Str +6, Con +4
Damage Resistances Bludgeoning, Piercing, Slashing, Radiant
Damage Immunities Necrotic, Poison
Condition Immunities Exhaustion, Frightened, Paralyzed, Poisoned
Senses Darkvision 60ft, Passive Perception 10
Languages Common
Challenge 1 (200 XP)
Undead Fortitude. If damage reduces the Hateful to 0 hit points, it must make a Constitution saving throw unless the damage is radiant or from a critical hit. On a success, the Hateful drops to 1 hit point instead.
Necrotic Nature. When a creature makes a melee attack at the Hateful, they must make a CON save of 15 or take 1d6 necrotic damage
Actions
Punch. Melee Weapon Attack: +6 to hit, one target, reach 5ft. Hit: 8 (1d6+4) bludgeoning plus 4 (1d4) necrotic damage
Horrid Breath. Ranged Weapon Attack: +4 to hit, range 15ft cone. Any creature inside must make a DC Con save of 16 or take 10 (1d8+4) necrotic damage