Ancient Treant
Read-only review
Ancient Treant
Damage Vulnerabilities. Fire
False Appearance. Appears as a normal tree when motionless
Siege Monster. Deals double damage to structures
Actions
Slam Attack Multi Attack. +10 to hit with a 5ft reach, one target. 3d6 + 6
Rock Attack. Hurls rocks towards enemy, +10 to hit 60/180 foot range 4d10 + 6 for damage.
Animate Trees. Once per day can animate one or two tree it can see within 60 ft, these trees act as allies to the treant and share the treant stats. Doesn't speak and lacks the animate ability themselves. Last for 1 day or until killed or too far away from original treant.
Legendary Actions
Root Burst (Costs 2 Actions). Thick roots erupt under a creature the treant can see within 60 feet. The target must succeed on a DC 21 Dexterity saving throw or be restrained. A creature can use its action to make a DC 21 Strength check, freeing itself or another entangled creature on a success
.