Wolfgang armstrong
Read-only review
Wolfgang armstrong
Ultimate Lucky student
Magic Resistance. The Wolfgang has advantage on saving throws against spells and other magical effects.
Blood Frenzy. The Wolfgang has advantage on melee attack rolls against any creature that doesn't have all its hit points.
Actions
Multiattack. The Wolfgang makes three punch attacks and can replace one with one of its strike attacks.
Punch. Melee Weapon Attack: +13 to hit, reach 5 ft., one target. Hit: 20 (2D10 + 8) bludgeoning damage.
Stunning Strike. When the Wolfgang hits a creature with a melee weapon attack, forcing the target to make a DC 20 Constitution saving throw taking 15 (1D10 + 12) Thunder damage on a failed save and be stunned until the end of the Wolfgang's next turn, or half as much on a successful one and not have the stunned condition
Lightning Strike. The Wolfgang hits a creature with a melee weapon attack displacing lightning in a 20-foot cone. Each creature in that area must make a DC 20 Dexterity saving throw, taking 15 (1D10 + 12) lightning damage on a failed save, or half as much on a successful one.
Reactions
Parry. The Wolfgang adds 5 to its AC against one melee attack that would hit it. To do so, the Wolfgang must see the attacker and be wielding a melee weapon.
Silvery Barbs. The Wolfgang casts Silvery Barbs in response to a creature it can see within 60 feet succeeding on an attack roll, ability check, or saving throw. The creature rerolls and uses the lower roll. The {name} can then give another creature it can see advantage on the next attack roll, ability check, or saving throw it makes within 1 minute.